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Animation and Game Arts

Introduction

The resources below include the best places within the library to find information on animation, visual effects, and design software. Review our recommended tutorials, books, videos, journals, and more for guidance on creating with Maya, ZBrush, Adobe After Effects, and other commonly used tools.

Books on Foundations in Computer Animation Software

3D Character Development Workshop: Rigging Fundamentals for Artists and Animators
Character Rigging and Advanced Animation
The Complete Guide to Photorealism for Visual Effects, Visualization and Games
3D Modeling and Animation: A Primer
Core Blender Development: Understanding the Essential Source Code

Finding Resources on Software

The following databases include instructional videos, tutorials, and courses on learning VFX, animation, and design software.

The following databases include e-books and videos covering relevant animation, game art, and VFX topics:

Library Search will retrieve books, eBooks, articles, streaming videos and more. If you are looking for software guides you might want to try limiting your search results to books and eBooks.

You can also search the catalogue for books and eBooks by using the subject searches below:

3ds max

Adobe After Effects

Adobe Photoshop

Computer animation

Flash (Computer file)

Rendering

Maya (Computer file)

Mental Ray

ZBrush

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