What do we consider an Interactive Learning Resource (ILR)?
Component | Criteria | Examples |
---|---|---|
"Interactive" | Requires active student input (as opposed to passive) | Answering an online quiz question; pressing "next" on a tutorial; following steps of a game |
"Learning" | Engages multiple modes of learning | Visual; auditory; reading; kinesthetic |
"Resource" | Guides student through a series of actions to complete learning | Online object that is available publicly or through a Seneca licence |
What do we not consider an Interactive Learning Resource (ILR)?
Resources which do not require active student input (i.e., are passive) including: